An environment artist is an artist who typically works in the video game industry or film industry as a 3D modeler, specializing in outdoor and indoor locations for a game or film setting. They are responsible for set dressing, creating and modeling the majority of the overall assets and visuals a player encounters, and for bringing life to that setting. They texture and place assets, such as buildings, streets, foliage, and furniture into a scene. In a game environment, the artist also defines collisions so that the player doesn't run through walls or other objects that block movement, and optimizes mesh geometry so that the level runs at a manageable framerate.
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